Mobile Game Environment
This is a mobile game environment, the first project of my second year of University and also my very first game environment.
Before starting to create the actual environment we had to create an Art Bible, in order to set the art direction of the project.
I tried to make all the assets modular so I could build quickly and enrich gameplay by creating a large environment. By making my assets modular, it gave me more time to dress the scene with interactive elements such as obstacles and moving platforms.
In this project, I aimed to follow my Art Direction very closely and to experiment with Blueprints inside of Unreal Engine. I feel like I have achieved what I set out to do and I am very happy with the overall look and feel of the environment.