Fabrizio Bergamo

Real-Time FX & Tech Art

Tag: combine

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  • 2D SDF – Combine Shapes

    2D SDF – Combine Shapes

    Material Function Library UE5 This is the Second Part of a 2D Sign Distance Field Material Function Library I created for Unreal Engine.SDFs can be used in various different ways, in this case, they are very powerful and useful when creating materials. Here you can see different ways shapes can be combined.Check out the blog…

  • 2D SDF – Combine Shapes – Material Function Library

    2D SDF – Combine Shapes – Material Function Library

    Introduction This is the second part of a series of posts about 2D SDF, check out the first one where I show some simple shapes and explain the basics to visualize them!I think it’s very useful and valuable knowledge for every Technical or Environment Artist, but really for anyone that works with materials.In this post, I will…