Tag: custom
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Equalizer
Audio FX Fun personal project, a “classic look” equalizer done in Unreal Engine using Niagara. The FX is made out of 3 emitters, one for the main reaction elements, one for the cubes at the top of each column, and a “background” one that connects the two.Particle meshes are spawned in a gird and scaled…
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Hologram Shader
Realtime FX This is a Hologram Material I’ve done almost three years ago, it was a good way to explore how to use and manipulate sine waves, as well as create some useful functions.I tried to make it as modular as possible so that different sections can be pulled out and recombined in other materials,…
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Leaf Generator
Substance Material Inspired by the leaf generator made by Jonathan Benainous During my Specialism Project in Substance Designer in my second year of University, I tried to follow his breakdown posted on 80 LVL and create my own Leaf Generator.