Fabrizio Bergamo

Real-Time FX & Tech Art

Tag: material

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  • Materials – The Last of London

    Materials – The Last of London

    Piccadilly Circus These are the Substance materials I made for the “The Last of London” group project I worked on during my second year of University. I never used substance before, the bronze material was the first one I ever made without following a tutorial. I’m not completely happy with them but considering the fact…

  • Pavement Material

    Pavement Material

    Piccadilly Circus Substance material I made for the “The Last of London” group project I worked on during my second year of University.The environment was set in Piccadilly Circus so I used the real pavement as a reference and replicated it in Substance Designer.Check out the project here.

  • Looney Tunes Outro

    Looney Tunes Outro

    UE Shader Exploration A very short exploration I did a couple of years ago, after posting a blog post about creating circle shapes and expanding rings in UE4’s shader graph All the circles and gradients are done using Signed Distance functions.The challenge came from getting the right size and timing for each circle, to recreate…