Tag: parameters
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Hologram Shader
Realtime FX This is a Hologram Material I’ve done almost three years ago, it was a good way to explore how to use and manipulate sine waves, as well as create some useful functions.I tried to make it as modular as possible so that different sections can be pulled out and recombined in other materials,…
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Edit Components’ Details of a Spawnable Blueprint
(Construction Script, User-Friendly Parameters, Replace Materials) Intro This exploration started because I wanted to create some dynamic, but still editable, exposed variables for a spawnable blueprint. I encountered some interesting stuff that I wanted to share. In my previous blog post, I explained the limitation of not being able to edit the details parameters of…
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Leaf Generator
Substance Material Inspired by the leaf generator made by Jonathan Benainous During my Specialism Project in Substance Designer in my second year of University, I tried to follow his breakdown posted on 80 LVL and create my own Leaf Generator.