Tag: tech
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Kippy’s Escape – HoloLens 2
Diorama Almost a couple of years ago, I was fortunate enough to work as a Technical Artist on this project at Framestore!Kippy’s Escape is an open-source HoloLens 2 sample app built to show off the features of the new Mixed Reality UX Toolkit plugin for Unreal Engine.It was an amazing experience, exciting and fun. I…
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Generate Vector Field Noises for UE with Houdini
Introduction I recently started experimenting with vector fields and I thought this might be useful for anyone that wants to do the same.I’ll show you a couple of ways to generate them in Houdini, both ways make use of the GameDev ROP Vector Field node, so make sure you have the Game Development Toolset!This node…
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The Lost City
VR Project Group project made by 6 students in 8 weeks, we had 2 weeks of pre-production and 6 weeks of production. This was our first project of the third year of University. The brief was to create a VR escape room and we decided to create an environment inspired by the Aztecs, Lovecraftian and…


