Fabrizio Bergamo

Real-Time FX & Tech Art

Tag: unreal

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  • Visualize Audio FX and Sample Submixes in Niagara

    Visualize Audio FX and Sample Submixes in Niagara

    Introduction In this post I will cover some techniques I found useful when developing Niagara FX that reacts to audio, I made one that you can check out here: Equalizer FX – Niagara UE5 This post will cover a more simple setup, showing how you can create a basic Visualize Audio FX that can be…

  • Create Content Plugin

    Create Content Plugin

    Introduction Sometimes when working on a project you might be creating something useful that you want to use again in the future, creating a Content Plugin is an easy and clean way to do that, an alternative to just migrating the assets from project to project. This is a very simple step-by-step guide aimed at…

  • The Acropolis of Athens

    The Acropolis of Athens

    Virtual Tour Here’s an old project I had the pleasure to be part of just after graduating!It was an 8 weeks project, but unfortunately, I worked on it for only half of that time, so a big congratulations to everyone on the team for all the hard work and for pushing the quality to such…